Sounds of pain: why are agents screaming?

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Weird moans have been introduced into Counter-Strike: Global Offensive matchmaking. It’s neither a prank from Valve nor an attack by porn hackers. It’s just that players have found a way to reproduce agents’ death rattle. And it’s hilarious! 

The CS.MONEY Blog is going to tell you how it happened and why you should be more careful about moans in matches. 

Source of moans

In Counter-Strike: Global Offensive, almost every game action is accompanied by sound. These are the clicks of reloading, the stomp of footsteps while running, and even the crackling of Molotov flames. Then there’s the sound that accompanies a character’s death.

And, surprisingly, it wasn’t the Wilhelm scream or Tarzan’s shrieks that Valve chose for the death cries — instead, we hear a muffled moan. In general, that’s not a problem at all, because you can’t hear these sounds in the game. Or rather, it was like that before. Now, however, the community has triggered the ultimate chaos.

How do I do it?

To spam these sounds, you need to set a bind. A bind is the assignment of a command to a particular key. It’s a very useful thing that can help you win a round. Just recently, we elaborated on all kinds of grenade binds. Anyway, back to our moaning. 

To spam in the team’s chat and thus annoy all teammates, assign the following bind:

bind “key” “playerradio deathcry text”

There are two variables here. The first is “key”: put the appropriate button instead of the word. The second one is “text.” The death cry will always be accompanied by a message in the chat — and that deserves a separate discussion. 

Risks & cheats

Let’s cut to the chase. The community’s already found ways to modify the text. For example, to change its color. And to show all teammates afterwards with a deafening groan that you, say, opened a case and pulled out a M4A4 Neo-Noir

Of course, it’s unlikely that a chat message could fool anyone. But we’ll remind you: never make an exchange in a hurry or without fully understanding what you’re getting. And that’s not all! 

Valve just published a guide on player etiquette the other day, which contains an outright griefing ban. The guidelines themselves are pretty vague, and it’s hard to tell if spamming with death rattle falls into this category. So use them at your own risk. 

Traditional noises

There’s another reason not to use this bind. It’s annoying. VERY ANNOYING. Valve generally like to insert into their games an opportunity to annoy your comrades with sound garbage. For instance, the Left 4 Dead series also has a communication wheel. You can spam with it too. And it annoys everyone. 

Dota 2 is no exception either. In this game, this ability had rather funny consequences. Many pros began to spam phrases that can be heard by everyone on the map. The only way to protect yourself is to block the “talking” guy.

That’s exactly what the Ninjas in Pyjamas lineup did in their match against OG in the EPICENTER qualifier. The match was paused after one of the players left. When he came back, OG reported they were ready to continue — but didn’t get a reply. To resolve the situation, the admin had to be called.

How to protect yourself

If you’re annoyed by such “moaning jokers” just like Ninjas in Pyjamas, you can always use the ignorerad console command. Unfortunately, it blocks all radio messages, so you won’t hear alerts about throwing a grenade or other chat phrases. If that doesn’t bother you, it’s an extremely effective method. 

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